![]() ![]() Use your workers aggressively during this time to clear, build habitats, and upgrade, and your sprawling fields of varied monsters will help give you some of the early economy that used to come from a focused dojo of Pandakens.ΔΆ.1 Habitat size: habitats no longer grow as you upgrade them, so no need to leave space for that. This is huge - the biggest rocks on the map now take about 8 hours to clear, and a farm's first upgrade only takes 2 hours. Building: it didn't used to based on old vids, but the beginner's pass now gives, for free, a 75% build speed reduction once you've done a few of its challenges.Every filled slot is one more gold producer! The later elements don't seem to produce as much gold from early game monsters (and they take longer to hatch), so go easy on metal, light, and maybe magic habitats if you don't have room for everything. Instead, build all the habitats you can fit, and fill them with the most gold-producing monsters you can, preferably rare or epic (plus one of each common for breeding). It's a good early start, but not the economic powerhouse it once was. By all means, fill those with Pandakens, and probably your fire habitats, too. Now, you'll only start out building 3 or 4 Nature habitats until about level 20. ![]() Habitats used to be capped at one total number instead of by type.
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